10 Games.01.Klingons |
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Region : | Unknown | |
Genre : | [uncategorized] | |
Develop : | 1981 | |
Console : | Sinclair ZX81 | |
Type : | Computers | |
10 Games.02.Crash Landing |
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Region : | Unknown | |
Genre : | [uncategorized] | |
Develop : | 1981 | |
Console : | Sinclair ZX81 | |
Type : | Computers | |
10 Games.03.Simon |
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Region : | Unknown | |
Genre : | [uncategorized] | |
Develop : | 1981 | |
Console : | Sinclair ZX81 | |
Type : | Computers | |
10 Games.04.Artist |
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Region : | Unknown | |
Genre : | [uncategorized] | |
Develop : | 1981 | |
Console : | Sinclair ZX81 | |
Type : | Computers | |
10 Games.05.UFO |
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Region : | Unknown | |
Genre : | [uncategorized] | |
Develop : | 1981 | |
Console : | Sinclair ZX81 | |
Type : | Computers | |
10 Games.06.Code |
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Region : | Unknown | |
Genre : | [uncategorized] | |
Develop : | 1981 | |
Console : | Sinclair ZX81 | |
Type : | Computers | |
10 Games.07.Asteroids |
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Region : | Unknown | |
Genre : | [uncategorized] | |
Develop : | 1981 | |
Console : | Sinclair ZX81 | |
Type : | Computers | |
10 Games.08.Bomber |
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Region : | Unknown | |
Genre : | [uncategorized] | |
Develop : | 1981 | |
Console : | Sinclair ZX81 | |
Type : | Computers | |
10 Games.09.Kaleidescope |
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Region : | Unknown | |
Genre : | [uncategorized] | |
Develop : | 1981 | |
Console : | Sinclair ZX81 | |
Type : | Computers | |
10 Games.10.Guillotine |
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Region : | Unknown | |
Genre : | [uncategorized] | |
Develop : | 1981 | |
Console : | Sinclair ZX81 | |
Type : | Computers | |
The ZX81 is a home computer, launched by Sinclair Research in 1981, It was launched in the United Kingdom in March 1981 as the successor to Sinclair's ZX80 and designed to be a low-cost introduction to home computing for the general public. This was the improved version of the ZX80 marketed the previous year. The casing was black, with a membrane keyboard. The definitive appearance of the machine was the work of industrial designer Rick Dickinson. The video output, as in the ZX80, was towards a television by means of a radio frequency modulator, and the programs were read and stored through an ordinary cassette recorder using audio magnetic tapes.
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